Simon Willison’s Weblog

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657 items tagged “javascript”

2023

ast-grep (via) There are a lot of interesting things about this year-old project.

sg (an alias for ast-grep) is a CLI tool for running AST-based searches against code, built in Rust on top of the Tree-sitter parsing library. You can run commands like this:

sg -p ’await await_me_maybe($ARG)’ datasette --lang python

To search the datasette directory for code that matches the search pattern, in a syntax-aware way.

It works across 19 different languages, and can handle search-and-replace too, so it can work as a powerful syntax-aware refactoring tool.

My favourite detail is how it’s packaged. You can install the CLI utility using Homebrew, Cargo, npm or pip/pipx—each of which will give you a CLI tool you can start running. On top of that it provides API bindings for Rust, JavaScript and Python!

# 10th December 2023, 7:56 pm / treesitter, rust, tools, javascript, python, search

HTML Web Components: An Example (via) Jim Nielsen provides a clear example illustrating the idea of the recently coined "HTML Web Components" pattern. It's Web Components as progressive enhancement: in this example a <user-avatar> custom element wraps a regular image, then JavaScript defines a Web Component that enhances that image. If the JavaScript fails to load the image still displays.

# 17th November 2023, 4:33 pm / webcomponents, progressiveenhancement, javascript

Web Components Will Outlive Your JavaScript Framework (via) A really clear explanation of the benefit of Web Components built using dependency-free vanilla JavaScript, specifically for interactive components that you might want to embed in something like a blog post. Includes a very neat minimal example component.

# 25th October 2023, 5:19 pm / webcomponents, javascript

Observable notebook: Detect objects in images (via) I built an Observable notebook that uses Transformers.js and the Xenova/detra-resnet-50 model to detect objects in images, entirely running within your browser. You can select an image using a file picker and it will show you that image with bounding boxes and labels drawn around items within it. I have a demo image showing some pelicans flying ahead, but it works with any image you give it—all without uploading that image to a server.

# 1st October 2023, 3:46 pm / machine-learning, javascript, observable, transformers, ai, transformers-js

Draggable objects (via) Amit Patel’s detailed write-up of a small but full-featured JavaScript function for creating draggable objects, with support for both mouse and touch devices “using browser features that are widely supported since 2020”.

# 29th September 2023, 7:56 pm / draggables, dragndrop, javascript

Perplexity: interactive LLM visualization (via) I linked to a video of Linus Lee’s GPT visualization tool the other day. Today he’s released a new version of it that people can actually play with: it runs entirely in a browser, powered by a 120MB version of the GPT-2 ONNX model loaded using the brilliant Transformers.js JavaScript library.

# 6th September 2023, 3:33 am / llms, generative-ai, ai, javascript, webassembly, transformers-js

Someone asked me today if there was a case for using React in a new app that doesn't need to support IE.

I could not come up with a single reason to prefer it over Preact or (better yet) any of the modern reactive Web Components systems (FAST, Lit, Stencil, etc.).

One of the constraints is that the team wanted to use an existing library of Web Components, but React made it hard. This is probably going to cause them to favour Preact for the bits of the team that want React-flavoured modern webdev.

It's astonishing how antiquated React is.

Alex Russell

# 15th August 2023, 9:15 pm / webcomponents, react, javascript, alex-russell

Deno 1.34: deno compile supports npm packages. This feels like it could be extremely useful: Deno can load code from npm these days (import { say } from "npm:cowsay@1.5.0") and now the deno compile command can resolve those imports, fetch all of the dependencies and bundle them together with Deno itself into a single executable binary. This means pretty much anything that's been built as an npm package can now be easily converted into a standalone binary, including cross-compilation to Windows x64, macOS x64, macOS ARM and Linux x64.

# 25th May 2023, 5:01 pm / deno, npm, javascript

Instant colour fill with HTML Canvas (via) Shane O'Sullivan describes how to implement instant colour fill using HTML Canvas and some really clever tricks with Web Workers. A new technique to me is passing a canvas.getImageData() object to a Web Worker via worker.postMessage({action: "process", buffer: imageData.data.buffer}, [imageData.data.buffer]) where that second argument is a list of objects to "transfer ownership of" - then the worker can create a new ImageData(), populate it and transfer ownership of that back to the parent window.

# 24th May 2023, 1:27 am / webworkers, canvas, javascript

Building a Signal Analyzer with Modern Web Tech (via) Casey Primozic’s detailed write-up of his project to build a spectrogram and oscilloscope using cutting-edge modern web technology: Web Workers, Web Audio, SharedArrayBuffer, Atomics.waitAsync, OffscreenCanvas, WebAssembly SIMD and more. His conclusion: “Web developers now have all the tools they need to build native-or-better quality apps on the web.”

# 21st May 2023, 9:35 pm / webworkers, webassembly, javascript

@neodrag/vanilla (via) “A lightweight vanillaJS library to make your elements draggable”—I stumbled across this today while checking out a Windows 11 simulator built in Svelte. It’s a neat little library, and “download-esm @neodrag/vanilla” worked to grab me an ECMAScript module that I could import and use.

# 11th May 2023, 2:48 am / dragndrop, javascript

download-esm: a tool for downloading ECMAScript modules

Visit download-esm: a tool for downloading ECMAScript modules

I’ve built a new CLI tool, download-esm, which takes the name of an npm package and will attempt to download the ECMAScript module version of that package, plus all of its dependencies, directly from the jsDelivr CDN—and then rewrite all of the import statements to point to those local copies.

[... 1,240 words]

On Endings: Why & How We Retired Elm at Culture Amp (via) Culture Amp made extensive use of Elm—a ML-like functional language that compiles to JavaScript—between 2016 and 2020 while building their company’s frontend. They eventually decided to move away from it, for reasons described at length in this post primarily relating to its integration with React. This piece is worth reading mainly as a thoughtful approach to engineering management challenge of deprecating a well-loved piece of technology from the recommended stack at a company.

# 10th April 2023, 2:11 am / functionalprogramming, react, management, javascript, kevinyank

SvelteKit is written in JS and distributed as source code — no build step — and it's been miraculous for productivity. build steps make sense for apps, they make much less sense for libraries

Rich Harris

# 24th March 2023, 11:07 pm / svelte, typescript, javascript

Web Stable Diffusion (via) I just ran the full Stable Diffusion image generation model entirely in my browser, and used it to generate an image (of two raccoons eating pie in the woods, see “via” link). I had to use Google Chrome Canary since this depends on WebGPU which still isn’t fully rolled out, but it worked perfectly.

# 17th March 2023, 4:46 am / stable-diffusion, browsers, webassembly, javascript, generative-ai, ai, mlc

Transformers.js. Hugging Face Transformers is a library of Transformer machine learning models plus a Python package for loading and running them. Transformers.js provides a JavaScript alternative interface which runs in your browser, thanks to a set of precompiled WebAssembly binaries for a selection of models. This interactive demo is incredible: in particular, try running the Image classification with google/vit-base-patch16-224 (91MB) model against any photo to get back labels representing that photo. Dropping one of these models onto a page is as easy as linking to a hosted CDN script and running a few lines of JavaScript.

# 16th March 2023, 11:41 pm / machine-learning, generative-ai, javascript, transformers, ai, llms, huggingface, transformers-js

Writing Javascript without a build system (via) Julia Evans perfectly captures why I prefer not to use build systems in the majority of my projects that use JavaScript: “... my experience with build systems (not just Javascript build systems!), is that if you have a 5-year-old site, often it’s a huge pain to get the site built again. And because most of my websites are pretty small, the advantage of using a build system is pretty small.”

# 18th February 2023, 5:25 am / julia-evans, javascript

Examples of floating point problems (via) I learned so much practical stuff from this post by Julia Evans. There are no 32-bit floating point numbers between 262144.0 and 262144.03125, which breaks code that attempts to keep incrementing by 0.01. I knew about the JavaScript tweet ID problem (JavaScript can’t handle numbers like 1612850010110005250) but I didn’t realize it affected jq as well. Lots more great examples in here.

# 13th January 2023, 3:41 pm / julia-evans, jq, javascript

Retiring Pinafore (via) Nolan Lawson built Pinafore, which became my default Mastodon client on both desktop and mobile over the past month. He thoughtfully explains why he’s ending his involvement in the project—and why, for trust reasons, he’s not planning on handing over the reigns to someone else. Pinafore is everything I want a good SPA to be—it loads fast, works offline and packs a whole lot of functionality into a tiny package. I’m sad to see Nolan’s involvement come to end—it’s a superb piece of software.

# 10th January 2023, 2:05 am / mastodon, javascript

2022

Draw SVG rope using JavaScript (via) Delightful interactive tutorial by Stanko Tadić showing how to render an illustration of a rope using SVG, starting with a path. The way the tutorial is presented is outstanding.

# 31st December 2022, 5:31 pm / explorables, svg, graphics, javascript

three.js examples: webgl_postprocessing_pixel (via) Neat new example for three.js that uses a pixel-shader postprocessor to apply an isometric pixel-art feel to a 3D scene.

# 1st December 2022, 9:57 pm / 3d, javascript, pixelart

About the sqlite3 WASM/JS Subproject. SQLite now maintains an official WebAssembly build. It’s influenced by sql.js but is a fresh implementation with its own API design. It also supports Origin-Private FileSystem (OPFS)—a very new standard which doesn’t yet have wide browser support that allows websites to save and load files using a dedicated folder on the host machine.

# 28th October 2022, 11:05 pm / webassembly, sqlite, javascript

Fastly Compute@Edge JS Runtime (via) Fastly’s JavaScript runtime, designed to run at the edge of their CDN, uses the Mozilla SpiderMonkey JavaScript engine compiled to WebAssembly.

# 20th September 2022, 10:20 pm / spidermonkey, mozilla, webassembly, javascript, fastly

Shoelace (via) Saw this for the first time today: it’s a relatively new library of framework-agnostic Web Components, built on lit-html and covering a huge array of common functionality: buttons and sliders and dialogs and drawer interfaces and dropdown menus and so on. The design is very clean, the documentation is superb—and it looks like you can cherry pick just the components you are using for a pretty lean addition to your page weight. So refreshing to see libraries like this that really take advantage of modern web standards.

# 20th August 2022, 8:57 pm / webcomponents, css, web-standards, javascript

Promise Maps. Egbert Teeselink describes a neat JavaScript caching pattern: instead of caching key:value cache key:promise-that-resolves-to-value—doing this gives you dog piling prevention for free, because the first lookup of a value trigers the computation to fetch it while subsequent lookups wait on the same promise to resolve—or resolve instantly if the computation has completed.

# 22nd July 2022, 3:52 pm / dogpile, javascript

Bringing page transitions to the web (via) Jake Archibald’s 13 minute Google I/O talk demonstrating the page transitions API that’s now available in Chrome Canary. This is a fascinating piece of API design—it works by effectively creating a static image screenshot of the before and after states of the transition, then letting you define CSS animations that animate a transition between the two static images. By default the screenshot encompasses the full viewport, but you can instead define multiple elements within the page and apply separate transitions to them. It’s only available for SPAs right now but the final design should include support for multi-page applications as well—which means transitions with no JavaScript needed at all!

# 13th July 2022, 4:26 pm / css, jake-archibald, transitions, javascript

Helpful 404s for Jekyll (and GitHub Pages). Neat trick from Ben Balter: JavaScript that runs on your 404 page, fetches the sitemap.xml, parses all of the URLs out of it and then uses a levenshtein edit-distance comparison to find the closest URL to the one that you landed on and suggests that as a “Perhaps you’re looking for?”.

# 6th July 2022, 5:31 pm / javascript

Bun. “Bun is a fast all-in-one JavaScript runtime”—this is very interesting. It’s the first project I’ve seen written using the Zig language, which I see as somewhat equivalent to Rust. Bun provides a full Node.js-style JavaScript environment plus a host of packaged tools—an npm install client, a TypeScript transpiler, bundling tools—all wrapped up in a single binary. The JavaScript engine itself extends JavaScriptCore. Bun also ships with its own wrapper for SQLite.

# 6th July 2022, 5:24 pm / npm, typescript, sqlite, javascript, zig

The general idea of an “Islands” architecture is deceptively simple: render HTML pages on the server, and inject placeholders or slots around highly dynamic regions. These placeholders/slots contain the server-rendered HTML output from their corresponding widget. They denote regions that can then be "hydrated" on the client into small self-contained widgets, reusing their server-rendered initial HTML.

Jason Miller

# 28th June 2022, 3:01 pm / javascript

The balance has shifted away from SPAs (via) “There’s a feeling in the air. A zeitgeist. SPAs are no longer the cool kids they once were 10 years ago.” Nolan Lawson offers some opinions on why the pendulum seems to be swinging back in favour of server-side rendering over rendering every page entirely on the client. He argues that paint holding, back-forward caching and service workers have made the benefits of SPAs over MPAs much less apparent. I’m inclined to agree.

# 22nd May 2022, 2:47 am / frontend, javascript