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Items tagged html5, javascript

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If I study HTML5, can I avoid having to learn javascript?

Many of the most exciting new features that fall under the term HTML5 only make sense in the context of JavaScript—things like Canvas, Web Workers, AppCache and so on. So no, you can’t learn HTML5 properly without getting familiar with JacaScript.

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Can you mark items on a website as ’unread’ without cookies?

It’s not very exciting, but CSS will let you set different styles for visited vs unvisited links and the technique has worked reliably since the mid 1990s.

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canto.js: An Improved HTML5 Canvas API (via) Improved is an understatement: canto adds jQuery-style method chaining, the ability to multiple coordinates to e.g. lineTo at once, relative coordinate methods (regular Canvas does everything in terms of absolute coordinates), the ability to use degrees instead of radians, a rounded corner shortcut, a more convenient .revert() method and a simple parser that can understand SVG path expressions! The only catch: it uses getters and setters so won’t work in IE. # 29th July 2010, 9:39 am

Parsing file uploads at 500 mb/s with node.js. Handling file uploads is a real sweet spot for Node.js, especially now it has a high performance Buffer API for dealing with binary chunks of data. Felix Geisendörfer has released a new library called “formidable” which makes receiving file uploads (including HTML5 multiple uploads) easy, and uses some clever algorithmic tricks to dramatically speed up the processing of multipart data. # 2nd June 2010, 3:57 pm

Pure CSS3 Spiderman Cartoon w/ jQuery and HTML5. Great demo, though calling -webkit-animation HTML5 (or even CSS3) is a bit of a stretch... # 4th May 2010, 7:27 pm

Plupload (via) Fantastic new open source project from the team behind TinyMCE. Plupload offers a cross-browser JavaScript File uploading API that handles multiple file uploads, client-side progress meters, type filtering and even client-side image resizing and drag-and-drop from the desktop. It achieves all of this by providing backends for Flash, Silverlight, Google Gears, HTML5 and Browserplus and picking the most capable available option. # 10th February 2010, 12:53 pm

Lou’s Pseudo 3d Page. Spectacularly detailed exploration of the road graphics used in racing games prior to true 3D. This is a potential gold mine for anyone looking for a fun project to try out with canvas. Bonus points for comet integration—I’m still looking forward to the first real-time multiplayer game in the browser using comet and canvas. # 8th February 2010, 11:21 am

HTML 5 audio player demo. Scott Andrew’s experiments with the HTML5 audio element (and jQuery)—straight forward and works a treat in Safari, but Firefox doesn’t support MP3. Presumably it’s not too hard to set up a fallback for Ogg. # 1st February 2010, 9:58 am

Real time online activity monitor example with node.js and WebSocket. A neat exploration of Node.js—first hooking a “tail -f” process up to an HTTP push stream, then combining that with HTML 5 WebSockets to achieve reliable streaming. # 8th December 2009, 11:07 pm

On HTML 5 Drag and Drop. Francisco Tolmasky investigated HTML 5 drag and drop, which allows web apps to implement drag and drop between windows and between the browser and the desktop. He found a number of problems with the spec and proposes detailed solutions. # 17th August 2009, 12:31 pm

Modernizr (via) Neat idea and an unobtrusive implementation: a JavaScript library that runs feature tests for various HTML5 features (canvas, box shadow, CSS transforms and so on) and adds classes to the HTML body element, allowing you to write CSS selectors that only apply if a feature is present. Detected features are exposed to JavaScript as boolean properties, e.g. Modernizer.multiplebgs. # 2nd July 2009, 10:56 am

Firefox 3.5 for developers. It’s out today, and the feature list is huge. Highlights include HTML 5 drag ’n’ drop, audio and video elements, offline resources, downloadable fonts, text-shadow, CSS transforms with -moz-transform, localStorage, geolocation, web workers, trackpad swipe events, native JSON, cross-site HTTP requests, text API for canvas, defer attribute for the script element and TraceMonkey for better JS performance! # 30th June 2009, 6:08 pm

Someone asked for onbeforeunload, so I started fixing it. Then I found that there was some rot in the drywall. So I took down the drywall. Then I found a rat infestation. So I killed all the rats. Then I found that the reason for the rot was a slow leak in the plumbing. So I tried fixing the plumbing, but it turned out the whole building used lead pipes. So I had to redo all the plumbing. But then I found that the town’s water system wasn’t quite compatible with modern plumbing techniques, and I had to dig up the entire town. And that’s basically it.

Ian Hickson # 19th December 2008, 1:58 pm

Embedding custom non-visible data in HTML 5. “Every HTML element may have any number of attributes starting with the string ’data-’ specified, with any value.”—this will be incredibly useful for unobtrusive JavaScript where there’s no sensible place to store configuration data as HTML content. It will also mean Dojo has an approved method for adding custom attributes to declaratively instantiate Dojo widgets. # 19th April 2008, 10:58 pm

xssinterface (via) Clever JavaScript library for implementing opt-in cross-domain messaging in JavaScript (allowing communication between pages and iframes on different domains). Uses HTML 5’s postMessage API if available, otherwise falls back on either Google Gears or a clever cookie hack. # 5th March 2008, 12:08 am

Cross-Window Messaging. Now in Firefox 3 trunk, the HTML 5 specified ability for JavaScript to send messages between windows (or iframes) hosted on different domains. Fantastically powerful, but must be implemented with care to avoid accidentally processing bad messages from malicious third parties. # 10th February 2008, 12 pm

HTML5 Media Support in WebKit. WebKit continues to lead the pack when it comes to trying out new HTML5 proposals. The new audio and video elements make embedding media easy, and provide a neat listener API for hooking in to “playback ended” events. # 12th November 2007, 11:21 pm