Thursday, 21st November 2024
When we started working on what became NotebookLM in the summer of 2022, we could fit about 1,500 words in the context window. Now we can fit up to 1.5 million words. (And using various other tricks, effectively fit 25 million words.) The emergence of long context models is, I believe, the single most unappreciated AI development of the past two years, at least among the general public. It radically transforms the utility of these models in terms of actual, practical applications.
TextSynth Server (via) I'd missed this: Fabrice Bellard (yes, that Fabrice Bellard) has a project called TextSynth Server which he describes like this:
ts_server is a web server proposing a REST API to large language models. They can be used for example for text completion, question answering, classification, chat, translation, image generation, ...
It has the following characteristics:
- All is included in a single binary. Very few external dependencies (Python is not needed) so installation is easy.
- Supports many Transformer variants (GPT-J, GPT-NeoX, GPT-Neo, OPT, Fairseq GPT, M2M100, CodeGen, GPT2, T5, RWKV, LLAMA, Falcon, MPT, Llama 3.2, Mistral, Mixtral, Qwen2, Phi3, Whisper) and Stable Diffusion.
- [...]
Unlike many of his other notable projects (such as FFmpeg, QEMU, QuickJS) this isn't open source - in fact it's not even source available, you instead can download compiled binaries for Linux or Windows that are available for non-commercial use only.
Commercial terms are available, or you can visit textsynth.com and pre-pay for API credits which can then be used with the hosted REST API there.
This is not a new project: the earliest evidence I could find of it was this July 2019 page in the Internet Archive, which said:
Text Synth is build using the GPT-2 language model released by OpenAI. [...] This implementation is original because instead of using a GPU, it runs using only 4 cores of a Xeon E5-2640 v3 CPU at 2.60GHz. With a single user, it generates 40 words per second. It is programmed in plain C using the LibNC library.
How some of the world’s most brilliant computer scientists got password policies so wrong (via) Stuart Schechter blames Robert Morris and Ken Thompson for the dire state of passwords today:
The story of why password rules were recommended and enforced without scientific evidence since their invention in 1979 is a story of brilliant people, at the very top of their field, whose well-intentioned recommendations led to decades of ignorance.
As Stuart describes it, their first mistake was inventing password policies (the ones about having at least one special character in a password) without testing that these would genuinely help the average user create a more secure password. Their second mistake was introducing one-way password hashing, which made the terrible password choices of users invisible to administrators of these systems!
As a result of Morris and Thompson’s recommendations, and those who believed their assumptions without evidence, it was not until well into the 21st century that the scientific community learned just how ineffective password policies were. This period of ignorance finally came to an end, in part, because hackers started stealing password databases from large websites and publishing them.
Stuart suggests using public-private key cryptography for passwords instead, which would allow passwords to be securely stored while still allowing researchers holding the private key the ability to analyze the passwords. He notes that this is a tough proposal to pitch today:
Alas, to my knowledge, nobody has ever used this approach, because after Morris and Thompson’s paper storing passwords in any form that can be reversed became taboo.
A warning about tiktoken, BPE, and OpenAI models.
Tom MacWright warns that OpenAI's tiktoken Python library has a surprising performance profile: it's superlinear with the length of input, meaning someone could potentially denial-of-service you by sending you a 100,000 character string if you're passing that directly to tiktoken.encode()
.
There's an open issue about this (now over a year old), so for safety today it's best to truncate on characters before attempting to count or truncate using tiktoken
.
llm-gguf 0.2, now with embeddings. This new release of my llm-gguf plugin - which provides support for locally hosted GGUF LLMs - adds a new feature: it now supports embedding models distributed as GGUFs as well.
This means you can use models like the bafflingly small (30.8MB in its smallest quantization) mxbai-embed-xsmall-v1 with LLM like this:
llm install llm-gguf
llm gguf download-embed-model \
'https://huggingface.co/mixedbread-ai/mxbai-embed-xsmall-v1/resolve/main/gguf/mxbai-embed-xsmall-v1-q8_0.gguf'
Then to embed a string:
llm embed -m gguf/mxbai-embed-xsmall-v1-q8_0 -c 'hello'
The LLM docs have extensive coverage of things you can then do with this model, like embedding every row in a CSV file / file in a directory / record in a SQLite database table and running similarity and semantic search against them.
Under the hood this takes advantage of the create_embedding() method provided by the llama-cpp-python wrapper around llama.cpp.
OK, I can partly explain the LLM chess weirdness now
(via)
Last week Dynomight published Something weird is happening with LLMs and chess pointing out that most LLMs are terrible chess players with the exception of gpt-3.5-turbo-instruct
(OpenAI's last remaining completion as opposed to chat model, which they describe as "Similar capabilities as GPT-3 era models").
After diving deep into this, Dynomight now has a theory. It's mainly about completion models v.s. chat models - a completion model like gpt-3.5-turbo-instruct
naturally outputs good next-turn suggestions, but something about reformatting that challenge as a chat conversation dramatically reduces the quality of the results.
Through extensive prompt engineering Dynomight got results out of GPT-4o that were almost as good as the 3.5 instruct model. The two tricks that had the biggest impact:
- Examples. Including just three examples of inputs (with valid chess moves) and expected outputs gave a huge boost in performance.
- "Regurgitation" - encouraging the model to repeat the entire sequence of previous moves before outputting the next move, as a way to help it reconstruct its context regarding the state of the board.
They experimented a bit with fine-tuning too, but I found their results from prompt engineering more convincing.
No non-OpenAI models have exhibited any talents for chess at all yet. I think that's explained by the A.2 Chess Puzzles section of OpenAI's December 2023 paper Weak-to-Strong Generalization: Eliciting Strong Capabilities With Weak Supervision:
The GPT-4 pretraining dataset included chess games in the format of move sequence known as Portable Game Notation (PGN). We note that only games with players of Elo 1800 or higher were included in pretraining.