Simon Willison’s Weblog

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3 items tagged “valve”

2007

EventScripts 2.0, now with Python. EventScripts is a plugin that lets you write scripts to customise dedicated servers for Valve’s Source engine games (Half-Life 2, Counter-Strike, Team Fortress 2 and the like). Version 2.0 adds support for Python 2.5 as an embedded scripting language.

# 22nd October 2007, 11:57 pm / counterstrike, eventscripts, halflife2, python, source, teamfortress2, tf2, valve

The arc of TF2 is something that's probably familiar to a lot of amateur developers or designers. When we got here the first thing we built was overly complex, very hard core, almost impenetrable to anyone who wasn't familiar with FPSs in general. And as we found as we played it, wasn't more fun because of it.

Robin Walker

# 6th October 2007, 12:04 am / robin-walker, teamfortress2, game-design, tf2, valve, usability

Team Fortress 2. I gave this a go today for old time’s sake. Nine years in development and all they could come up with was TFC without the grenades?

# 23rd September 2007, 10:33 pm / games, onlinegaming, teamfortress2, teamfortressclassic, tf2, tfc, valve