3 posts tagged “blender”
2026
I've been having fun with Blender in ChatGPT Codex on my Mac recently. Getting it to work with coding agents is really easy: install the full Mac application from blender.org and run a prompt like this:
Use the already install /Applications/Blender to render a scene of a pelican riding a bicycle
In this case I followed that up with these two prompts:
OK add a background and a lot of flair
Then:
OK make it a whole lot better
And got this image, generated using Blender's Python API:

This was covered by my existing Codex subscription, but according to AgentsView it would have cost $4.24 at API prices for gpt-6-astra.
2024
<model-viewer> Web Component by Google (via) I learned about this Web Component from Claude when looking for options to render a .glb file on a web page. It's very pleasant to use:
<model-viewer style="width: 100%; height: 200px"
src="https://static.simonwillison.net/static/cors-allow/2024/a-pelican-riding-a-bicycle.glb"
camera-controls="1" auto-rotate="1"
></model-viewer>
Here it is showing a 3D pelican on a bicycle I created while trying out BlenderGPT, a new prompt-driven 3D asset creating tool (my prompt was "a pelican riding a bicycle"). There's a comment from BlenderGPT's creator on Hacker News explaining that it's currently using Microsoft's TRELLIS model.
2023
bpy—Blender on PyPI (via) TIL you can “pip install” Blender!
bpy “provides Blender as a Python module”—it’s part of the official Blender project, and ships with binary wheels ranging in size from 168MB to 319MB depending on your platform.
It only supports the version of Python used by the current Blender release though—right now that’s Python 3.10.