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Tuesday’s chaos arose after China Railway Shenyang failed to deactivate Flash in time, leading to a complete shutdown of its railroads in Dalian, Liaoning province. Staffers were reportedly unable to view train operation diagrams, formulate train sequencing schedules and arrange shunting plans.

Authorities fixed the issue by installing a pirated version of Flash at 4:30 a.m. the following day.

Apple Daily # 22nd January 2021, 12:30 am

The crisis Flash now faces is that Apple has made it clear that Flash will no longer be ubiquitous, as it won’t exist on the iPhone platform, thus turning “runs everywhere” into “runs almost everywhere.” As Web developers know, “runs almost everywhere” is a recipe for doing everything at least twice.

Rafe Colburn # 5th May 2010, 12:10 pm

Flash was created during the PC era – for PCs and mice. Flash is a successful business for Adobe, and we can understand why they want to push it beyond PCs. But the mobile era is about low power devices, touch interfaces and open web standards – all areas where Flash falls short.

Steve Jobs # 29th April 2010, 3:22 pm

Imagine if 10% of the apps on iPhone came from Flash. If that was the case, then ensuring Flash didn’t break release to release would be a big deal, much bigger than any other compatibility issues. [...] Letting any of these secondary runtimes develop a significant base of applications in the store risks putting Apple in a position where the company that controls that runtime can cause delays in Apple’s release schedule, or worse, demand specific engineering decisions from Apple, under the threat of withholding the information necessary to keep their runtime working.

Louis Gerbarg # 12th April 2010, 5:24 pm

“... the interchange format needed to be able to support future Flash Player features, which would not necessarily map to SVG features. As such, the decision was made to go with a new interchange format, FXG, instead of having a non-standard implementation of SVG. FXG does borrow from SVG whenever possible.”

FXG 1.0 Specification # 11th April 2010, 6:58 pm

As has been pointed out by the community, there is an existing crash bug that was reported by Matthew Dempsky in the Flash Player bugbase (JIRA FP-677) in September of 2008 that still exists in the release players. It is fixed in Flash Player 10.1 beta, and has been since we launched the beta in early November 2009. [...] So what happened here? We picked up the bug as a crasher when it was filed on September 22, 2008, and were able to reproduce it. Remember that Flash Player 10 shipped in October 2008, so when this bug was reported we were pretty much locked and loaded for launch.

Emmy Huang, PM for Flash Player # 7th February 2010, 10:21 am

Regarding crashing, I can tell you that we don’t ship Flash with any known crash bugs, and if there was such a widespread problem historically Flash could not have achieved its wide use today.

Kevin Lynch # 7th February 2010, 10:19 am

32.38 percent of visitors to DF last week did not have Flash.

John Gruber # 31st January 2010, 12:05 pm

This is very interesting technology. But that Adobe would go to this length suggests that they suspect that Apple will never allow the Flash runtime on the iPhone.

John Gruber # 6th October 2009, 7:33 am

Download size has been an issue in the past. [...] In the early days Macromedia did studies adding null kilobytes to Player downloads and measuring the dropoff rate in completed installations. The more time people have to hit that “Cancel Download” button, the more will do so.

John Dowdell # 8th August 2008, 3:51 pm

Using the patent application as a guide, Apple appears to be making room on the iPhone for flash memory, which means an end to Apple’s standoff with Adobe (ADBE) that’s kept iPhones from easily viewing a plethora of Internet videos.

Ben Charny # 6th June 2008, 9:08 pm

The web can eat toolchain bait like this for breakfast.

Mike Shaver # 11th May 2007, 3:43 pm