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Items tagged programming in 2008

Filters: Year: 2008 × programming × Sorted by date


Blocks in Objective-C. Closures are coming soon to Objective-C - interesting syntax, a regular curly brace block preceded by a caret ^{ ... }. # 29th December 2008, 7:38 pm

The Universal Design Pattern. Steve Yegge presents a small book on key/value pairs and prototypal inheritance. “I call it the Universal design pattern because it is (by far) the best known solution to the problem of designing open-ended systems, which in turn translates to long-lived systems.” # 20th October 2008, 11:13 pm

Reia. The most common complaint I see about Erlang is the syntax. Reia is a Python-style scripting language (with a dash of Ruby) that runs on the Erlang virtual machine. Looks promising. # 25th September 2008, 6:12 pm

Core Techniques and Algorithms in Game Programming. Scarily detailed online book on games programming, including 2D and 3D graphics, AI, multiplayer network code, indoor and outdoor rendering, character animation and much more. UPDATE: Removed the original link, which appeared to be a pirated copy. # 1st May 2008, 12:26 am

Good architectural layering, and Bzr 1.1. Mark Shuttleworth on the growing importance of plug-in architectures as an open source project evolves, as they allow new developers to release their own components without needing commit access to the project. Django is pretty good for this, but more hooks (and a faster event dispatch system) would be useful. # 9th January 2008, 2:06 pm

Naming twins in Python and Perl. Simple anagram problem solved in Perl and Python, with a bunch more solutions in the comments. The C# solution provides an interesting example of LINQ in action. # 7th January 2008, 11:03 am