1st May 2008 - Link Blog
Core Techniques and Algorithms in Game Programming. Scarily detailed online book on games programming, including 2D and 3D graphics, AI, multiplayer network code, indoor and outdoor rendering, character animation and much more. UPDATE: Removed the original link, which appeared to be a pirated copy.
Recent articles
- OpenAI agents attacked RubyGems back in May - 12th September 2026
- Some thoughts on the Navier–Stokes Millennium Prize Problem - 8th September 2026
- The Pelican comparison grid for Astra is pretty interesting - 4th September 2026