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Items tagged javascript, svg

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tiny-world-map (via) I love this project. It’s a JavaScript file (694K uncompressed, 283KB compressed) which can be used with the Leaflet mapping library and provides a SVG base map of the world with country borders and labels for every world city with a population more than 48,000—10,000 cities total.

This means you can bundle an offline map of the world as part of any application that doesn’t need a higher level of detail. A lot of smaller island nations are missing entirely though, so this may not be right for every project.

It even includes a service worker to help implement offline mapping support, plus several variants of the map with less cities that are even smaller. # 21st April 2024, 10:11 pm

Draw SVG rope using JavaScript (via) Delightful interactive tutorial by Stanko Tadić showing how to render an illustration of a rope using SVG, starting with a path. The way the tutorial is presented is outstanding. # 31st December 2022, 5:31 pm

Making GitHub’s new homepage fast and performant. A couple of really clever tricks in this article by Tobias Ahlin. The first is using IntersectionObserver in conjunction with the video preload=“none” attribute to lazily load a video when it scrolls into view. The second is an ingenious trick to create an efficiently encoded transparent JPEG image: embed the image in a SVG file twice, once as the image and once as a transparency mask. # 29th January 2021, 7:05 pm

Carbon (via) Beautiful little tool that you can paste source code into to generate an image of that code with syntax highlighting applied, ready to be tweeted or shared anywhere that lets you share an image. Built in Node and next.js, with image generation handled client-side by the dom-to-image JavaScript library which loads HTML into a SVG foreignObject (sadly not yet supported by Safari) and uses that to populate a canvas and produce a PNG. # 19th October 2017, 6:31 pm

Polymaps. Absurdly classy: “a JavaScript library for image- and vector-tiled maps using SVG”. It can pull in image tiles from sources such as OpenStreetMap, then overlay SVG paths specified using GeoJSON. The demos make use of GeoJSON tiles for US states and counties hosted on AppEngine. The library is developed by Stamen and SimpleGeo, and released under a BSD license. SVG support in the browser is required. # 20th August 2010, 6:46 pm

canto.js: An Improved HTML5 Canvas API (via) Improved is an understatement: canto adds jQuery-style method chaining, the ability to multiple coordinates to e.g. lineTo at once, relative coordinate methods (regular Canvas does everything in terms of absolute coordinates), the ability to use degrees instead of radians, a rounded corner shortcut, a more convenient .revert() method and a simple parser that can understand SVG path expressions! The only catch: it uses getters and setters so won’t work in IE. # 29th July 2010, 9:39 am

Smokescreen demo: a Flash player in JavaScript. Chris Smoak’s Smokescreen, “a Flash player written in JavaScript”, is an incredible piece of work. It runs entirely in the browser, reads in SWF binaries, unzips them (in native JS), extracts images and embedded audio and turns them in to base64 encoded data:uris, then stitches the vector graphics back together as animated SVG. Open up the Chrome Web Inspector while the demo is running and you can see the SVG changing in real time. Smokescreen even implements its own ActionScript bytecode interpreter. It’s stated intention is to allow Flash banner ads to execute on the iPad and iPhone, but there are plenty of other interesting applications (such as news site infographics). The company behind it have announced plans to open source it in the near future. My one concern is performance—the library is 175 KB and over 8,000 lines of JavaScript which might cause problems on low powered mobile devices. # 29th May 2010, 11:32 am

Create cross browser vector graphics. An accessible introduction to dojo.gfx, a powerful 2D drawing API built on SVG and VML. # 20th December 2006, 12:42 am

Firefox 1.5 developer highlights

Firefox 1.5 Beta 1 is out, and is the most exciting browser release in a very long time. It comes with the Gecko 1.8 rendering engine, which includes a ton of interesting new features. New in this version (unless you’ve been tinkering with the Deer Park series):

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