Using achievement stats to estimate sales on steam (via) Really interesting data leak exploit here: Valve’s Steam API was showing the percentage of users that gained a specific achievement up to 16 decimal places—which inadvertently leaked their exact usage statistics, since if 0.012782207690179348 percent of players get an achievement the only possible input is 8 players out of 62,587.
Recent articles
- I can now run a GPT-4 class model on my laptop - 9th December 2024
- Prompts.js - 7th December 2024
- First impressions of the new Amazon Nova LLMs (via a new llm-bedrock plugin) - 4th December 2024