why's potion. why’s latest project is a small, fast language (JIT to x86/x86-64) which seems to take ideas from Ruby, Lua, Python and who knows where else. Everything is based around objects, closures and mixins, with the delightful inclusion of scoped mixins so you can modify an object only within a certain module (hence avoiding Ruby’s action-at-a-distance problems).
Recent articles
- LLM 0.22, the annotated release notes - 17th February 2025
- Run LLMs on macOS using llm-mlx and Apple's MLX framework - 15th February 2025
- URL-addressable Pyodide Python environments - 13th February 2025