why's potion. why’s latest project is a small, fast language (JIT to x86/x86-64) which seems to take ideas from Ruby, Lua, Python and who knows where else. Everything is based around objects, closures and mixins, with the delightful inclusion of scoped mixins so you can modify an object only within a certain module (hence avoiding Ruby’s action-at-a-distance problems).
Recent articles
- Storing times for human events - 27th November 2024
- Ask questions of SQLite databases and CSV/JSON files in your terminal - 25th November 2024
- Weeknotes: asynchronous LLMs, synchronous embeddings, and I kind of started a podcast - 22nd November 2024