why's potion. why’s latest project is a small, fast language (JIT to x86/x86-64) which seems to take ideas from Ruby, Lua, Python and who knows where else. Everything is based around objects, closures and mixins, with the delightful inclusion of scoped mixins so you can modify an object only within a certain module (hence avoiding Ruby’s action-at-a-distance problems).
Recent articles
- My AI/LLM predictions for the next 1, 3 and 6 years, for Oxide and Friends - 10th January 2025
- Weeknotes: Starting 2025 a little slow - 4th January 2025
- I still don't think companies serve you ads based on spying through your microphone - 2nd January 2025