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Items tagged html5, javascript in 2010

Filters: Year: 2010 × html5 × javascript × Sorted by date


canto.js: An Improved HTML5 Canvas API (via) Improved is an understatement: canto adds jQuery-style method chaining, the ability to multiple coordinates to e.g. lineTo at once, relative coordinate methods (regular Canvas does everything in terms of absolute coordinates), the ability to use degrees instead of radians, a rounded corner shortcut, a more convenient .revert() method and a simple parser that can understand SVG path expressions! The only catch: it uses getters and setters so won’t work in IE. # 29th July 2010, 9:39 am

Parsing file uploads at 500 mb/s with node.js. Handling file uploads is a real sweet spot for Node.js, especially now it has a high performance Buffer API for dealing with binary chunks of data. Felix Geisendörfer has released a new library called “formidable” which makes receiving file uploads (including HTML5 multiple uploads) easy, and uses some clever algorithmic tricks to dramatically speed up the processing of multipart data. # 2nd June 2010, 3:57 pm

Pure CSS3 Spiderman Cartoon w/ jQuery and HTML5. Great demo, though calling -webkit-animation HTML5 (or even CSS3) is a bit of a stretch... # 4th May 2010, 7:27 pm

Plupload (via) Fantastic new open source project from the team behind TinyMCE. Plupload offers a cross-browser JavaScript File uploading API that handles multiple file uploads, client-side progress meters, type filtering and even client-side image resizing and drag-and-drop from the desktop. It achieves all of this by providing backends for Flash, Silverlight, Google Gears, HTML5 and Browserplus and picking the most capable available option. # 10th February 2010, 12:53 pm

Lou’s Pseudo 3d Page. Spectacularly detailed exploration of the road graphics used in racing games prior to true 3D. This is a potential gold mine for anyone looking for a fun project to try out with canvas. Bonus points for comet integration—I’m still looking forward to the first real-time multiplayer game in the browser using comet and canvas. # 8th February 2010, 11:21 am

HTML 5 audio player demo. Scott Andrew’s experiments with the HTML5 audio element (and jQuery)—straight forward and works a treat in Safari, but Firefox doesn’t support MP3. Presumably it’s not too hard to set up a fallback for Ogg. # 1st February 2010, 9:58 am