why's potion. why’s latest project is a small, fast language (JIT to x86/x86-64) which seems to take ideas from Ruby, Lua, Python and who knows where else. Everything is based around objects, closures and mixins, with the delightful inclusion of scoped mixins so you can modify an object only within a certain module (hence avoiding Ruby’s action-at-a-distance problems).
Recent articles
- How StrongDM's AI team build serious software without even looking at the code - 7th February 2026
- Running Pydantic's Monty Rust sandboxed Python subset in WebAssembly - 6th February 2026
- Distributing Go binaries like sqlite-scanner through PyPI using go-to-wheel - 4th February 2026