22nd January 2026
Most people's mental model of Claude Code is that "it's just a TUI" but it should really be closer to "a small game engine".
For each frame our pipeline constructs a scene graph with React then:
-> layout elements
-> rasterize them to a 2d screen
-> diff that against the previous screen
-> finally use the diff to generate ANSI sequences to drawWe have a ~16ms frame budget so we have roughly ~5ms to go from the React scene graph to ANSI written.
— Chris Lloyd, Claude Code team at Anthropic
Recent articles
- Qwen 3.8 27B is excellent, but it defaults to wildly overthinking things - 16th August 2026
- Now we have a timeline of the OpenAI accidental attack against Hugging Face - 7th August 2026
- One-shotting a Raccoon Heist game using Claude Fable 5 - 5th August 2026