Database “sharding” came from UO? (via) Raph Koster coined the term “shard” back in 1996 in a design document proposing a way of scaling Ultima Online: “[...] we realized we would need to run multiple whole copies of Ultima Online for users to connect to, we needed to come up with a fiction for it. [...] the evil wizard Mondain had attempted to gain control over Sosaria by trapping its essence in a crystal. When the Stranger at the end of Ultima I defeated Mondain and shattered the crystal, the crystal shards each held a refracted copy of Sosaria.”
Recent articles
- Weeknotes: Llama 3, AI for Data Journalism, llm-evals and datasette-secrets - 23rd April 2024
- Options for accessing Llama 3 from the terminal using LLM - 22nd April 2024
- AI for Data Journalism: demonstrating what we can do with this stuff right now - 17th April 2024
- Three major LLM releases in 24 hours (plus weeknotes) - 10th April 2024
- Building files-to-prompt entirely using Claude 3 Opus - 8th April 2024
- Running OCR against PDFs and images directly in your browser - 30th March 2024