7th April 2023 - Link Blog
Database “sharding” came from UO? (via) Raph Koster coined the term “shard” back in 1996 in a design document proposing a way of scaling Ultima Online: “[...] we realized we would need to run multiple whole copies of Ultima Online for users to connect to, we needed to come up with a fiction for it. [...] the evil wizard Mondain had attempted to gain control over Sosaria by trapping its essence in a crystal. When the Stranger at the end of Ultima I defeated Mondain and shattered the crystal, the crystal shards each held a refracted copy of Sosaria.”
Recent articles
- OpenAI’s accidental cyberattack against Hugging Face is science fiction that happened - 22nd July 2026
- A Fireside Chat with Cat and Thariq from the Claude Code team - 21st July 2026
- Kimi K3, and what we can still learn from the pelican benchmark - 16th July 2026