Database “sharding” came from UO? (via) Raph Koster coined the term “shard” back in 1996 in a design document proposing a way of scaling Ultima Online: “[...] we realized we would need to run multiple whole copies of Ultima Online for users to connect to, we needed to come up with a fiction for it. [...] the evil wizard Mondain had attempted to gain control over Sosaria by trapping its essence in a crystal. When the Stranger at the end of Ultima I defeated Mondain and shattered the crystal, the crystal shards each held a refracted copy of Sosaria.”
Recent articles
- Claude Opus 4.5, and why evaluating new LLMs is increasingly difficult - 24th November 2025
- sqlite-utils 4.0a1 has several (minor) backwards incompatible changes - 24th November 2025
- Olmo 3 is a fully open LLM - 22nd November 2025