Blowing up HTML5 video and mapping it into 3D space. The canvas drawImage() method can take an HTML video element as its source, making all kinds of interesting effects possible. The author notes that performance was dramatically improved by copying the video frame in to a separate canvas element and then copying regions out of that element rather than grabbing regions from the video directly.
Recent articles
- Notes from Bing Chat—Our First Encounter With Manipulative AI - 19th November 2024
- Project: Civic Band - scraping and searching PDF meeting minutes from hundreds of municipalities - 16th November 2024
- Qwen2.5-Coder-32B is an LLM that can code well that runs on my Mac - 12th November 2024