I think that what's particularly hard with C is not the details about pointers, automatic memory management, and so forth, but the fact that C is at the same time so low level and so flexible. So basically if you want to create a large project in C you have to build a number of intermediate layers (otherwise the code will be a complete mess full of bugs and 10 times bigger than required). This continue design exercise of creating additional layers is the hard part about C. You have to get very good at understanding when to write a function or not, when to create a layer of abstraction, and when it's worth to generalize or when it is an overkill.
Recent articles
- LLM 0.27, the annotated release notes: GPT-5 and improved tool calling - 11th August 2025
- Qwen3-4B-Thinking: "This is art - pelicans don't ride bikes!" - 10th August 2025
- My Lethal Trifecta talk at the Bay Area AI Security Meetup - 9th August 2025