You can’t win
15th July 2002
Software organizations tend to reward programmers who (a) write lots of code and (b) fix lots of bugs. The best way to get ahead in an organization like this is to check in lots of buggy code and fix it all, rather than taking the extra time to get it right in the first place.
More recent articles
- The Axios supply chain attack used individually targeted social engineering - 3rd April 2026
- Highlights from my conversation about agentic engineering on Lenny's Podcast - 2nd April 2026
- Mr. Chatterbox is a (weak) Victorian-era ethically trained model you can run on your own computer - 30th March 2026