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10 items tagged “secondlife”

2022

Detailed comment on HN describing how Second Life works these days. “There are about 27,500 live regions today, each with its own simulator program, always on even if nobody is using it. Each simulator program takes about one CPU and under 4GB on a server.” # 24th December 2022, 11:57 pm

2008

SecondLife rolls out Mono-powered servers. Most of the work on this was done in Linden Lab’s Brighton UK office. If you’re interested in Mono and want to live in Brighton, they’re hiring! # 21st August 2008, 9:45 am

A Toy Chat Server with Eventlet and Mulib (via) Eventlet (the Python non-blocking IO library originally written for Second Life) is ideally suited to building Comet servers; Chuck Thier demonstrates a simple chat server in a small amount of code. # 21st March 2008, 3:28 am

Mono Beta Launch—Official Linden Blog. The Mono VM is now in public beta testing running LSL scripts in Second Life. The first step on the road to IronPython support? # 30th January 2008, 2:19 am

2007

Eventlet—Second Life Wiki. Seriously powerful non-blocking IO library for Python, currently maintained by Linden Lab as part of the server architecture used for Second Life. # 26th November 2007, 3:21 pm

Debunking 5 Business Myths about Second Life. Around half a million active monthly users, marketing islands make up just 6% of revenue, only 18% of the world is designated “mature”. # 12th July 2007, 10:47 pm

Croquet. Open-source collaborative virtual world environment built on top of Squeak, a bit like a decentralised version of Second Life. # 10th June 2007, 10:50 am

Fabjectory. 3D printing company that can print out your Second Life avatar or Nintendo Mii. # 17th April 2007, 5:55 pm

The Second Life Viewer is now open-source (via) I’d heard that the biggest barrier to this was the need to protect the SL economy from malicious disruption. The FAQ is fascinating, and a real tribute to open-source principles. # 8th January 2007, 6:47 pm

2006

CNET interviewer assaulted by flying wang. Aah, Second Life. Never a dull moment. # 21st December 2006, 10:36 am