The Second Life Viewer is now open-source (via) I’d heard that the biggest barrier to this was the need to protect the SL economy from malicious disruption. The FAQ is fascinating, and a real tribute to open-source principles.
The Second Life Viewer is now open-source (via) I’d heard that the biggest barrier to this was the need to protect the SL economy from malicious disruption. The FAQ is fascinating, and a real tribute to open-source principles.
It's really worth reading the FAQ in full - there are some real gems in there, like this bit on copyright infringement:
Before it was open-source the principle defence against copyright infringement was an in-game variant of very weak DRM - the CopyBot controversy demonstrated just how weak it was. It's great to see them embrace social as opposed to technical countermeasures.
The Copybot controversy probably helped this to happen - in that more eyes can find bad things more quickly.
The FAQ is good, but I've found that the developer mailing list is pretty quiet.
Taran Rampersad - 9th January 2007 04:46 - #