why's potion. why’s latest project is a small, fast language (JIT to x86/x86-64) which seems to take ideas from Ruby, Lua, Python and who knows where else. Everything is based around objects, closures and mixins, with the delightful inclusion of scoped mixins so you can modify an object only within a certain module (hence avoiding Ruby’s action-at-a-distance problems).
Recent articles
- The evolution of OpenAI's mission statement - 13th February 2026
- Introducing Showboat and Rodney, so agents can demo what they’ve built - 10th February 2026
- How StrongDM's AI team build serious software without even looking at the code - 7th February 2026