7th November 2025 - Link Blog
Game design is simple, actually (via) Game design legend Raph Koster (Ultima Online, Star Wars Galaxies and many more) provides a deeply informative and delightfully illustrated "twelve-step program for understanding game design."
You know it's going to be good when the first section starts by defining "fun".
Recent articles
- Qwen 3.8 27B is excellent, but it defaults to wildly overthinking things - 16th August 2026
- Now we have a timeline of the OpenAI accidental attack against Hugging Face - 7th August 2026
- One-shotting a Raccoon Heist game using Claude Fable 5 - 5th August 2026