7th November 2025 - Link Blog
Game design is simple, actually (via) Game design legend Raph Koster (Ultima Online, Star Wars Galaxies and many more) provides a deeply informative and delightfully illustrated "twelve-step program for understanding game design."
You know it's going to be good when the first section starts by defining "fun".
Recent articles
- Claude Opus 4.8: "a modest but tangible improvement" - 28th May 2026
- I think Anthropic and OpenAI have found product-market fit - 27th May 2026
- Notes on Pope Leo XIV's encyclical on AI - 25th May 2026