5th August 2024
[On WebGPU in Firefox] There is a lot of work to do still to make sure we comply with the spec. in a way that's acceptable to ship in a browser. We're 90% of the way there in terms of functionality, but the last 10% of fixing up spec. changes in the last few years + being significantly more resourced-constrained (we have 3 full-time folks, Chrome has/had an order of magnitude more humans working on WebGPU) means we've got our work cut out for us. We're hoping to ship sometime in the next year, but I won't make promises here.
Recent articles
- Highlights from my conversation about agentic engineering on Lenny's Podcast - 2nd April 2026
- Mr. Chatterbox is a (weak) Victorian-era ethically trained model you can run on your own computer - 30th March 2026
- Vibe coding SwiftUI apps is a lot of fun - 27th March 2026