[On WebGPU in Firefox] There is a lot of work to do still to make sure we comply with the spec. in a way that's acceptable to ship in a browser. We're 90% of the way there in terms of functionality, but the last 10% of fixing up spec. changes in the last few years + being significantly more resourced-constrained (we have 3 full-time folks, Chrome has/had an order of magnitude more humans working on WebGPU) means we've got our work cut out for us. We're hoping to ship sometime in the next year, but I won't make promises here.
Recent articles
- The Summer of Johann: prompt injections as far as the eye can see - 15th August 2025
- Open weight LLMs exhibit inconsistent performance across providers - 15th August 2025
- LLM 0.27, the annotated release notes: GPT-5 and improved tool calling - 11th August 2025