23rd November 2017 - Link Blog
Return of the Obra Dinn: Dithering Process (via) Lucas Pope (creator of “Papers, Please”) has a new game under development: “Return of the Obra Dinn”, a first-person adventure mystery game set in 1807 that is spectacularly rendered in a 1-bit art style. He has a development diary on tigsource.com, and in this entry he describes the extreme lengths he has gone to in order to develop the best possible dithering implementation for rendering his 3D world in 1-bit colour. “It feels a little weird to put 100 hours into something that won’t be noticed by its absence.”
Recent articles
- Porting the Moebius 0.2B image inpainting model to run in the browser with Claude Code - 22nd June 2026
- sqlite-utils 4.0rc1 adds migrations and nested transactions - 21st June 2026
- Datasette Apps: Host custom HTML applications inside Datasette - 18th June 2026