Glitch is built in an entirely new and different way for a game. The back end (java at the lowest level, with game logic scripted in Javascript) is designed for maximum flexibility and ease of deployment. That means we'll be able to push new content — new items, new places, new characters — on a daily basis. It also means that we'll have lots of APIs with which the game can be expanded and extended.
— Glitch
Recent articles
- Gemini 2.0 Flash: An outstanding multi-modal LLM with a sci-fi streaming mode - 11th December 2024
- ChatGPT Canvas can make API requests now, but it's complicated - 10th December 2024
- I can now run a GPT-4 class model on my laptop - 9th December 2024