Glitch is built in an entirely new and different way for a game. The back end (java at the lowest level, with game logic scripted in Javascript) is designed for maximum flexibility and ease of deployment. That means we’ll be able to push new content — new items, new places, new characters — on a daily basis. It also means that we’ll have lots of APIs with which the game can be expanded and extended.
— Glitch
Recent articles
- Weeknotes: Parquet in Datasette Lite, various talks, more LLM hacking - 4th June 2023
- It's infuriatingly hard to understand how closed models train on their input - 4th June 2023
- ChatGPT should include inline tips - 30th May 2023
- Lawyer cites fake cases invented by ChatGPT, judge is not amused - 27th May 2023
- llm, ttok and strip-tags - CLI tools for working with ChatGPT and other LLMs - 18th May 2023
- Delimiters won't save you from prompt injection - 11th May 2023