why's potion. why’s latest project is a small, fast language (JIT to x86/x86-64) which seems to take ideas from Ruby, Lua, Python and who knows where else. Everything is based around objects, closures and mixins, with the delightful inclusion of scoped mixins so you can modify an object only within a certain module (hence avoiding Ruby’s action-at-a-distance problems).
Recent articles
- Weeknotes: Embeddings, more embeddings and Datasette Cloud - 17th September 2023
- Build an image search engine with llm-clip, chat with models with llm chat - 12th September 2023
- LLM now provides tools for working with embeddings - 4th September 2023
- Datasette 1.0a4 and 1.0a5, plus weeknotes - 30th August 2023
- Making Large Language Models work for you - 27th August 2023
- Datasette Cloud, Datasette 1.0a3, llm-mlc and more - 16th August 2023