Walk, Don't Run (via) A retrospective look at Grim Fandango (possibly my favourite game of all time) and the fan community that are keeping it alive, nearly a decade after it was first released.
Recent articles
- Building software on top of Large Language Models - 15th May 2025
- Trying out llama.cpp's new vision support - 10th May 2025
- Saying "hi" to Microsoft's Phi-4-reasoning - 6th May 2025