Debunking 5 Business Myths about Second Life. Around half a million active monthly users, marketing islands make up just 6% of revenue, only 18% of the world is designated “mature”.
Recent articles
- Gemini 2.0 Flash: An outstanding multi-modal LLM with a sci-fi streaming mode - 11th December 2024
- ChatGPT Canvas can make API requests now, but it's complicated - 10th December 2024
- I can now run a GPT-4 class model on my laptop - 9th December 2024