2 items tagged “algorithms”
Core Techniques and Algorithms in Game Programming. Scarily detailed online book on games programming, including 2D and 3D graphics, AI, multiplayer network code, indoor and outdoor rendering, character animation and much more. UPDATE: Removed the original link, which appeared to be a pirated copy.
1st May 2008, 12:26 am
Google Maps API gets clickable polylines and polygons. Interesting explanation of how they optimised calculating the distance to the nearest point on a polyline.
8th September 2007, 12:58 pm