Items tagged flash, adobe
The crisis Flash now faces is that Apple has made it clear that Flash will no longer be ubiquitous, as it won’t exist on the iPhone platform, thus turning “runs everywhere” into “runs almost everywhere.” As Web developers know, “runs almost everywhere” is a recipe for doing everything at least twice.
Flash was created during the PC era – for PCs and mice. Flash is a successful business for Adobe, and we can understand why they want to push it beyond PCs. But the mobile era is about low power devices, touch interfaces and open web standards – all areas where Flash falls short.
“... the interchange format needed to be able to support future Flash Player features, which would not necessarily map to SVG features. As such, the decision was made to go with a new interchange format, FXG, instead of having a non-standard implementation of SVG. FXG does borrow from SVG whenever possible.”
32.38 percent of visitors to DF last week did not have Flash.
Who Can Do Something About Those Blue Boxes? John Gruber makes the case for the fading significance of Flash, brought about by Apple’s point-blank refusal to support it on the iPhone or iPad. “Flash is no longer ubiquitous. There’s a big difference between “everywhere” and “almost everywhere”.” # 31st January 2010, 12:05 pm
Cross-domain policy file usage recommendations for Flash Player. One of the best explanations of the security implications of crossdomain.xml files I’ve seen. If you host a crossdomain.xml file with allow-access-from domain=“*” and don’t understand all of the points described here, you probably have a nasty security vulnerability. # 5th November 2009, 4:24 pm
Adobe is Bad for Open Government. The problem isn’t just that PDFs are a bad way of sharing data, it’s that Adobe have been actively lobbying the US government to use their PDF and Flash formats for open government initiatives. # 1st November 2009, 12:51 pm
This is very interesting technology. But that Adobe would go to this length suggests that they suspect that Apple will never allow the Flash runtime on the iPhone.
Developing for the Apple iPhone using Flash. A brilliant feat of engineering: Adobe worked around Apple’s “no runtime allowed” rules by writing a compiler front end for LLVM that compiles ActionScript 3 to ARM assembly code, and apparently ported the regular Flash drawing APIs as well. # 5th October 2009, 9:15 pm
Running C and Python Code on The Web. Adobe are working on a toolchain to compile C code to target the Tamarin VM in Flash. This will allow existing C code (from CPython to Quake) to execute in a safe sandbox in the browser. # 4th July 2008, 8:26 am
Using the patent application as a guide, Apple appears to be making room on the iPhone for flash memory, which means an end to Apple’s standoff with Adobe (ADBE) that’s kept iPhones from easily viewing a plethora of Internet videos.
Adobe and Industry Leaders Establish Open Screen Project (via) Talk about burying the lede... the real story is that Adobe are going to drop the license restriction that prevents other people from implementing SWF players. They’re also publishing the AMF and Flash Cast protocols and removing licensing fees for Flash Player on devices. # 1st May 2008, 9:43 am
H.264 support coming to the Flash player. It looks like this is a response to the higher video quality offered by Silverlight. I wonder if YouTube knew about this when they started transcoding their videos to H.264 for the Apple TV and iPhone. # 21st August 2007, 8:28 am