Items tagged html5 in Feb
Some background reading. I was planning to fill in answers as they arrive, but I screwed up the moderation of the comments and got flooded with detailed responses—I strongly recommend reading the comments.[... 136 words]
No part of HTML5 is, or was ever, “blocked” in the W3C HTML Working Group -- not HTML5, not Canvas 2D Graphics, not Microdata, not Video -- not by me, not by Adobe. Neither Adobe nor I oppose, are fighting, are trying to stop, slow down, hinder, oppose, or harm HTML5, Canvas 2D Graphics, Microdata, video in HTML, or any of the other significant features in HTML5. Claims otherwise are false. Any other disclaimers needed?
At this point all I could honestly tell you from the point of view of the editor of several of the HTML5 documents being held up is that the W3C have said they’re won’t publish without the objections being resolved, and that the objection is from Adobe. I can’t even tell what I could do to resolve the objection. It seems to be entirely a process-based objection.
HTML5 video markup, compatibility and playback. Everything you need to know about embedding HTML5 video on a page, complete with multiple codecs to cover the various supporting browsers and a fallback to Flash. # 11th February 2010, 5:49 pm
Lou’s Pseudo 3d Page. Spectacularly detailed exploration of the road graphics used in racing games prior to true 3D. This is a potential gold mine for anyone looking for a fun project to try out with canvas. Bonus points for comet integration—I’m still looking forward to the first real-time multiplayer game in the browser using comet and canvas. # 8th February 2010, 11:21 am
SublimeVideo—HTML5 Video Player. Still a fair way to go (no Firefox support yet, and they plan to add a Flash fallback for IE) but in Safari this is pretty extraordinary. Smooth video, beautiful UI, full window mode and full screen mode in the latest WebKit nightlies. I’d go as far as saying that this is the nicest online video implementation I’ve seen (at least on the Mac). # 2nd February 2010, 9:50 am
HTML 5 audio player demo. Scott Andrew’s experiments with the HTML5 audio element (and jQuery)—straight forward and works a treat in Safari, but Firefox doesn’t support MP3. Presumably it’s not too hard to set up a fallback for Ogg. # 1st February 2010, 9:58 am