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Simon Willison’s Weblog

Developing for the Apple iPhone using Flash. A brilliant feat of engineering: Adobe worked around Apple’s “no runtime allowed” rules by writing a compiler front end for LLVM that compiles ActionScript 3 to ARM assembly code, and apparently ported the regular Flash drawing APIs as well.

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5 comments

  1. I didn't know Apple supported apps using ARM assembly code.

    I thought all iPhone apps had to be made with Objective C

    Hugh Isaacs II - 6th October 2009 00:44 - #

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