Solid State Disk Changes The Game. “What if you had 2GB of RAM to compute, 32GB of SSD for fast random access, and 250GB of the slow kind. How would that change the way you design, and the kind of features you build?”
Solid State Disk Changes The Game. “What if you had 2GB of RAM to compute, 32GB of SSD for fast random access, and 250GB of the slow kind. How would that change the way you design, and the kind of features you build?”
More easter eggs?
Sheldon Kotyk - 14th January 2007 21:46 - #
It probably won't change much in the way I design, as it will take some time before even 50% of the users out there have this kind of gear. But it sure will increase my day-to-day productivity.
Multiple levels of caching are common in hardware, down where we mortals don't have to think too much about it. Virtual memory + trust in the kernel => fast.
Language and high-performance library implementors have always had this headache, though. (Ah, if I make this often-used array the same as the common size of the L1 cache line, performance doubles!)
In the long run, I expect it'll be driven down into the kernel again. Virtual memory for me, thanks.